Garry's Mod

Garry's Mod or GMod is a A24 slow burn, bone-chilling, spine-tingling, genre defying, aryan outbringing, dark and light atmospheric sandbox game. Created in 2006 by Garry Newman and released by Valve, it's one of the most gemmy yet popular games on Steam. The Official Sharty Gmod server is at sandbox.soyjak.st. It is at risk of troonification so you WILL not let them ruin it.
Gemplay
[edit | edit source]Caca players and other newGODs who haven't yet found the workshop can choose between two available maps: gm_construct (a courtyard in the middle of a walkable city with lots of open grassy space and a lake), and gm_flatgrass (a brick platform above an enormous flat open plain).
You can download more maps from the workshop though.
Some things you can do:
- You can spawn billions of props (and watch your computer fry)
- You can spawn billions of NPCs to kill like the chud you are. There's even a gamemode for that.
- You can build a shelter for when Admin 6
comesfucks up everything!
You can basically do anything.
The game runs on Source Engine (a 2004 realism engine best known for being the engine that Half Life 2 used, because it is okay?) and you can mount various supported source games[1]
As an aside, expect to be bombarded with gigabytes of random bullshit unoptimized models and sound files upon joining public servers, because addon creators can't optimize for shit and server owners love adding tons of superfluous cosmetic bullshit to reward donor paypiggies with.
Workshop
[edit | edit source]The workshop is what really made this game popular, if the workshop didnt exist gmod would be most borring game of all decade like the coffin of andy and leyley. Due to how easy it is to add new in-game user content, hundreds of millions of mods were created, of all types and sizes.
There are plenty of Sharty based mods replacing PM (Player models) with soyjaks[2]
Notable gamemodes
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Here's a list of every gamemode that's playable in singleplayer, only requires a few friends to reasonably play, or has constantly active servers up at the time of addition here.
- Sandbox - The default gamemode. You can spawn props, entities, NPCs, vehicles, etc. in via the spawnmenu and build/destroy things. The gem that created GMod. In multiplayer you can also kill people and play it like a deathmatch gamemode.
- Trouble in Terrorist Town - You and the rest of the server are terrorists, but counter-terrorists have infiltrated your cell; with one traitor per 4 players connected by default. Using social deduction and various detective/traitor gadgets, figure out who's a friend or foe, and kill all the traitors (if innocent/detective) or non-traitors (if you're a terrorist). It's basically Among Us but with guns and for oldfags. Only major issue is that there's a considerable amount of downtime between rounds, especially if you die early, and innocent gameplay can veer into waiting for things to happen at times.
- DarkRP
- Sandbox except you can't spawn weapons or entities (without ingame cash), and instead get weapons (and other usable items) based on your chosen job, such as a police officer, thief, drug dealer, gun dealer, whatever. You're intended to roleplay but the gamemode is infamous for most servers being rulecucked to hell and back so you can't really roleplay without walking on eggshells trying to not break some arbitrary and roleplay inhibiting rule like not being able to go anywhere vaguely near wherever you died, or being forced to give muggers your money without being allowed to shoot them, so expect most servers to have "gameplay" that's just sitting inside a base beyond a thrembillion passcode doors waiting for money printer cash to come in, and occasionally using one of the few jobs arbitrarily allowed to raid to try and break in using janny approved single purpose sweps and alerting the base owner via commands because emergent and/or stealth gameplay is heckin bad. Occasionally (usually when someone's deliberately pissing on the rules) something interesting might actually happen on a server, but don't rely on that. This is where the stereotypical gmod server admin came from, and a lot of the servers are pay to win brimstone.
- Zombie Survival - Gamemode where players are split between two teams - the initially numerous and gun-equipped Humans, and the initially few but infinitely respawning Zombies. If a human dies, leaves the server and rejoins, or joins after the first wave, they become a zombie. The objective is for humans to survive all (usually 6) waves (or complete an objective or reach the end of a zombie escape map) while zombies have to kill all the humans. However for over a decade the meta, no matter which server, has stagnated into just staying inside a barricade for the entire game and shooting out at zombies because going outside during a wave offers no rewards worth the extreme risk whatsoever, and zombie gameplay ultimately just being "walk to barricade, hold LMB until you die, repeat" further discourages any remotely risky plays with the looming punishment of being forced to play as a zombie for up to 30 minutes. At the start of every wave past the first, the best performing zombie(s) will get to be a powerful boss zombie for a life, which'll either possibly break a stalemate or not matter depending on server population and how much the humans are trying. As for the human side of gameplay, killing zombies, repairing the barricade, and healing other humans will give you points to buy shit but they're ultimately just DPS/barricade repairing/player healing upgrades with various coats of paint, given the gamemode's total lack of meaningful human initiative. Might as well be a PvE gamemode with how individual players' actions have virtually no impact on the other team, and more often than not, even barricaders don't get any initative due to most servers requiring you to protect randomly placed sigils to escape. Use melee weapons if you're trans btw as that's a great way to commit suicide in this gamemode (and otherwise be dead weight when the zombies aren't already hitting the barricades). Overall it's not very fun and on the few servers with sustainable playercounts it's basically just a glorified chatroom.
- Jazztronauts - Gamemode about going to random maps from the steam workshop and stealing every prop, brush, NPC, and other object you can point a stunstick at to get money to buy upgrades for your prop stealing misbehavior. Has a story which involves you going on fetch quests to get rainbow crack rocks and specific props for a bunch of talking cats (one of which is canonically non-binary btw) and eventually resorting to console commands to set the map to something you know has the necessary props to advance the story because sometimes it asks for absurdly rare things like NPCs or obscure props. It's iron, mostly because exploring all sorts of new and unfamiliar maps is fun to do every now and then. Playable singleplayer (you need to host it as multiplayer for the map changing to work doe) or multiplayer.
- Prophunt - You get to play as a prop or a hunter, hence the name. Props have a brief period to explore the map and find a prop to copy, while hunters have to find players disguised as props and destroy them. If they guess wrong and shoot an actual prop instead of a player, they take damage. Props win if the timer runs out or the hunters all kill themselves.
- Murder - A random player is selected as the Murderer and gets a knife, another random player is selected as the Sheriff and gets a gun, which can be picked up by bystanders if he dies. Everyone else is a bystander. The murderer wins when everyone else dies, and the bystanders win if the murderer dies. Simple enough. During a round, players are anonymized with a generic shared name, and a random color being applied to their name and clothing.
- Cinema - Watch A24 slow-burn kino, youtube videos, and occasionally other server-supported sites' videos ingame on supported maps.
- Map Sweepers - PvE horde shooter gamemode where any number of players pick their weapons of choice and deploy to a map to complete objectives while shooting hordes of endlessly spawning NPCs. You get access to all sorts of turrets and orbital strikes to kill people with via your spawnmenu, which you'll definitely need because your weapons alone won't be enough for Total NPC Death. Upon completing the mission's objective, an evacuation portal spawns, defend it to escape and vote on the next map to kill NPCs on. The more rounds the players win in a row, the higher the difficulty gets, until it's reset once every player dies without any available placed respawn beacons. Has 4 classes for players to pick from - Recon which is fast and can double jump, Infantry which gets massive bonuses to weapon damage output and half ammo consumption on average with almost everything, Sentinel which is a meatshield, and Engineer which gets a gravity gun and improved spawnmenu callins, most notably stronger turrets. Works with almost any weapons and any map that has a functioning navmesh and sufficient cover to fight gun using NPCs with, and is gemmy as a result. Has a PVP mode that Nophono plays. It's basically Helldivers 2 but not littered with shitcode and anti-player balancing.
- Trash Compactor - Survive props being thrown at you from above by a player selected as the Trashman, who has 5 minutes to kill everyone to win.
Gallery
[edit | edit source]-
>STOP SPAMMING BARRELS, MY PC WILL CRASH!
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FREE 4K HD WOJAK PLAYER MODELS[3]
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What the steam workshop usually looks like, it's mostly gemmy.
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i look like this
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this is gary, the 'g mod version of Nate Higgers
Snopes
- ↑ https://garrysmod.fandom.com/wiki/List_of_games_supported_by_Garry%27s_Mod (yes it's a coaldom link but it's better than nothing)
https://wiki.facepunch.com/gmod/Mounting_Content_on_a_Dedicated_Server (Official tutorial for mounting said games on a server o algo) - ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=2905010028/
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=3084634849
| Garry's Mod is part of a series on Videogames |
Games [+]
Videogames Angry Birds
♦ Baldi's Basics in Education and Learning
♦ Cave Story
♦ Garry's Mod
♦ Gartic Phone
♦ The Lawnmower Man
♦ Left 4 Dead 2
♦ Minecraft
♦ Omori
♦ Space Station (13 ♦ 14)
♦ Touhou
♦ The Coffin of Andy and Leyley Platforms and companies Miscellaneous |
|---|---|
|
'Party-related games [+]
Soyserver Network Soycraft ((Old) ♦ Sojacraft ♦ Sootcraft) ♦ Soytopia ♦ CS_SOY Parodies Five Nights at Cobson's ♦ Gem Defender: Soyjak Survivors ♦ Hunky Kong ♦ IAScar ♦ 'Jakking Off ♦ Jartycuck's Basics In Coal 'n Gooning 2 'p ♦ Jarty Dash ♦ Left 4 Soy 2 ♦ Megachud ♦ Soot Quest ♦ SoyDoom ♦ Soyjak RPG ♦ Soyjak RTS ♦ Soylatro ♦ Towerald ♦ The Thoughie Scrolls V: Soyrim |



![FREE 4K HD WOJAK PLAYER MODELS[3]](/images/thumb/1/17/Ohmlgemmyglory.jpg/120px-Ohmlgemmyglory.jpg.webp)



