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Arras.io

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wench is meh fayforet tank
Screencap from gameplay

Arras.io is a web based, PVP diep.io fangame where the objective is to garner points by either destroying polygons that float all around the map, or by raping other players with bullets, traps, drones, or by ramming into others. The game was created by Momentum Studios in late 2017.[1]

Relation to the Sharty

On an unknown date, a user posted a thread on /soy/ that is now lost media about 'teens thoughts about the game. It was said that the thread had mixed responses when posted. That post let a few soyteens learn about it's existence. The same user would later on post more about Arras.io.

The First Raid Thread

The first raid was a tragic Sharty failraid.Reason(s): Most soyteens did not give a fuck. The ones who did were little in number and [1st] clan raped everybaldi. OP DID BETTER SOLO THEN WHEN 4 OTHERS WERE IN THE CLAN.

On December 23rd, 2025, the same user posted another lost media thread on /soy/ about raiding a clan wars server after being inspired by the Territorial.io raids. OP's main goal was server domination and having their presence known by the community. The post took around 10-25 minutes to have a single person join the lobby (mainly because OP forgot to tell 'teens the server.) The raid took place in a Growth Arms Race Clan Wars server. To join the Soyjak clan, you had to add [Soyjak] to your name before entering the server. After a few hours of fighting, the raid died off. Nothing else is known about the first thread other then the images from OP were recovered.

[1st] Clan

The [1st] clan is one of the strongest clans in Arras.io, with their scores usually being very high. Their only weakness is that they always lurk in Growth Arms Race servers. Xhey initiated total [Soyjak] death on soyteens, including the rest of the entire server. Not much else is known about this clan to soyteens.

First Raid Gallery

The Second Raid Thread

The Second Raid was a grandiose WINRAID!!!Reason for victory: 'Teens actually joined, we had diep.io oldGODs, many literal who's joined, some of them were arrasGODs. the clan was so large a splinter had to be made to make our group larger. It was so good OP actually archived it unlike the other threads. The only reason why we suddenly lost was because of [1st] trannies getting abnormal support.


On December 28th, 2025, the user who made the first thread made the second thread on /soy/, fixing up the older mistakes from last thread (except for not using ids on a raid thread). He made the thread when OP noticed weakness on Growth Arms Race Clan Wars.[2] It took a very long time for the thread to gain traction on the site. Like last thread, OP GOT 347K POINTS SOLO ON A CLAN WARS SERVER WHILE WAITING FOR PEOPLE.[2] Once players finally joined the raid, they chose literal who tanks. But after Disappointment from OP, they chose to one of the following tanks that were mentioned on the thread:

  • Hyperinception (OP's Main)
  • Gale
  • Triple-Auto Assassin

Although other tanks were chosen, they were still good enough.

The Dark Ages of the thread

[1st] troons were overpowering the 'teens. Even OP was losing hope and thought about moving servers to a DNB clan wars server, he recovered from the hope loss though. Many plans were made to strike back and take them down.

Fingering

Using the tank Finger, which has one of the most destructive bullets, 'teens were able to severely damage [1st] giggers and rape a few of them. This worked well when xhey were farming us in a corner.

Lagging Attempt

OP thought about lagging the server with the Dagger tank. To keep it short, this FAILED.

The Dark Ages, Continued.

Sometimes, the [1st] giggers left the corner because they were bored of feeding on us. Which gave teens a chance to recover some ground. Suddenly, a extremely large tank spawned in the clan. A Captrapper who most likely joined the clan at such size by disconnecting and using the time they have before getting reset by changing their name to add [Soyjak] was discovered in the clan. This single tank was the light that guided the Party for a while. But then they died after risky plays and hardcounters.Teens were pushed back into The Dark Ages. It was the most A24, gut wrenching, nail biting, slowburn experience in the raid. One teen called the game "Autistically Impossible" because of [1st] being extremely large giggers using braindead tanks shooting behemoth bullets.

The Light At The End Of The Tunnel

Around the time when an Alloy user nicknamed 1488 joined the clan suddenly, teens suddenly gained the edge. It was further increased after a user learnt a gemerald build that a nolifer recommended them.[2]

  • For Tanking, use Crackshot. (Twin, Triple Shot, Penta Shot, Crackshot.) 3/3/0/9/9/9/9/0/0/0.
  • For Sniping, use Leviathan. (Pounder, Launcher, Rocketeer, Leviathan.) 3/3/0/9/9/9/9/0/0/0.

After these two builds were learnt, the raiders gained larger upper hand. And one by one, the [1st] fags and the other clans died off too.

The Splinter Clan

During [Soyjak]'s reign, 'teens were not able to enter the clan due to the clan being full. Which led to the creation of the splinter [Soy2]. Sadly, a recent update to the game made it so you could not see whose in what clan. So the splinter died off. 'Teens tried to identify who was who by telling each other to spin upon meeting. To keep it short, That ALSO FAILED.[2] You could not see messages from the opposing teams too. So it was a even worse fail.

End Of The Raid

At the end of the raid, we started losing larger teens quick. 1488 also died and suddenly switched sides to join [1st] somehow.

Notable [Soyjak] Members

Sgt. Braphog

Literally OP. He had the most knowledge of the game, and taught every 'teen the basics and more niche things in the raid. Secured a fingering kill on a 400k [1st] Vindicator, along with another notable kill using Manufacture.

DNB Incinerator

A Diep.io oldGOD who is an extremely good Annihilator main. Carried the team whenever possible and stayed the longest in the thread.

Anonymous Captrapper

A Captrapper suddenly joined the clan. They were mentioned in the thread after their sudden appearance. They had extremely high score upon joining somehow, was barely documented on the original thread. Took the raiders out The Dark Ages of the raid for a bit, but then died suddenly.

1488 The Alloy

This randomGOD joined the main clan suddenly as alloy. The reason why he was known as1488 because he had anonymous score on amd his score happened to be an anagram of 1488. Which is why 'teens gave them that nickname. Secured our spot on the leaderboard when the Captrapper brought us up. Near the end of the raid. He suddenly died and got switched to [1st]. Which started rumors of [1st] either cheating or being supported by arras.io jannies or admins.[2]

Playing The Game

Archived template in use: {{Helpful}}. You VVILL remove it from the page, NOW.


If your looking forward to playing the game, you VVILL need to learn what to do and what to NOT do.

Good Tanks In Arms Race

This page is heavily biased.(You) VVILL edit the page and make it neutral.
This page is a wall of text!(You) VVILL add images and make the text less dense.
You can view the class tree with T, which will help you memorize the upgrade tree for these tanks.

These tanks are good for there own reasons.[They just are... ok?] Read about them so you can play them correctly and not be a retard.

Director Branch

A glass cannon branch that utilizes high dps drones that fastburn enemies.Vulnerable when drones are far away or without support.

Manufacture

Swarm Minions with high speed and DPS. Swarm drones have a temporary lifetime doe and requires time to prepare for a nuke.

Overgunnerdrive

Bullets from two different places and can fare well against invisiblefags.

Triple-Auto Directordrive

Auto Turrets remove this tanks main weakness with incredibly high DPS defense. The only issue is that this uses slightly weak drones.

Ultra Spawner

Shits out lots of minions and is very good in growth if defended well.

Flank Guard Branch

Similar to Twins, but bullets on more sides. Less damage output then Twin, but more supportive.

Auto-Mingler

Shoots bullets on all sides while always shooting another enemy directly. All you need to do is dodge.

Gale

A popular defensive choice to defend larger tanks with a variety of bullets to fire on all sides.

Jerker

Sounds like a nickname for gooners. But its very powerful because of its DPS and no need for bullet speed, which lets you invest in more stats.

Machine Gun Branch

Shits out a gorillion bullets with lots of spread.

Lorry

Shits out the most bullets and is VERY good in maze maps.

Rationalizer

Shoots tarembelbillion bullets in a single, uniform path. It can prove to be very powerful in sneaking into cracks in defense.

Scatterer

A farther ranged sprayer tank that was recorded to get 4 BILLION POINTS IN GROWTH ARMS RACE MANHUNT MAZE.

Wrench

Growth + Walls = RAPE EVERYONE. A lot of the crowbar sub-branch is broken around maze maps.

Pounder Branch

High DPS single bullet tanks with low reload but great mobility.

Hyperinception

Sgt. Braphog's main tank. The bullet has thrusters and a turret that shoots enemies. Aim on the sides when it comes to pvp or shoot at the enemy. The turret is usually your best bet on raping enemies.

Leviathan

Strongest bullet in the game and very feared for its one tapping capability. Bullets are also thruster powered so you cannot go behind the bullets most of the time.

Rogue

Stronger destroyer that is always invisible. Good for countering Auto-Turrets and decent on stealth.

Sniper Branch

Shoots bullets from far away with very great range and sight.

Overassassin

A great tank because with sniper range and drones, it can cast drones from faraway to enemies while shooting at them. Great against other drones.

Pursuer

Its Rogue but a sniper. Nothing else to put.

Triple-Auto Assassin

Turrets are additional Defense and DPS along with extended range from being a sniper. Rapes alot of tanks if played right.

Smasher Branch

Suicide Bomber tank with the highest speed without bullets in the game. The only issue is easily feeding enemies. Not a lot of great picks in this branch.

Limpet

Constantly invisible smasher. Good for sneak attacks and support.

Spear

Dodges with ease with small size and has lots of contact damage.

Triple-Auto Smasher

Dodge and let the turrets do the work. Only weakness is Invisible tanks.

Trapper Branch

A defensive tank that shits out traps that block bullets. Very good for bases.

Cubicle

Shoots turrets and regular bullets. Good hybrid tank in general and an underrated pick.

Thrasher

Twin bullet cannons with square traps that make small walls to defend itself. Very good in growth.

Triple-Auto Pen

One of the highest DPS tanks in arras. rapes buildings in domination and is stellar both in maze and in most open servers. Has many defensive qualities to that let it defend and retreat.

Twin Branch

Tanks with a gorillion bullets on a single side. Good for tank builds or just slowburning with undodgable shit. Not alot of notable tanks in this branch.

Auto-Overgunner

A Jack-of-all-trades tank with offense and defense. Drones can be used for even more defense if cursor is close by.

Crackshot

Incredible on defense. Bullets are hard to dodge to along with good shredding up close.

Rigger

Shoots swarm turrets that are very hard to dodge. Good in maze maps, control how far they go along with other trap shooting tanks by moving your cursor closer or farther to your tank.

Statspreads

You start with 42 Statpoints, USE THEM WISELY. You can gain more statpoints in growth by leveling up.

DO

  • A lot of Min-Maxing. It is very relevant.[it just is, ok?snopes?it just is, ok?how???whatbut... why?] (Ex: 3/3/0/9/9/9/9/0/0/0)
  • Invest correctly. Infer what their playstyle is and decide what type of statspread they need.

DO NOT

  • Put any skill points into Shield Regeneration or Shield Health unless those are the only stats you can upgrade. They are nearly useless.
  • Make your sslow-burning uniform unless Min-Maxing or high level.

Gameplay

  • Stay with a group most of the time, don't rush to the center and feed niggers.
  • Make predictions on where enemies will go, that way you can aim and fire at xhem and maybe get some points.
  • Play accordingly to your tanks playstyle. If you play as Gale or any tank similar, you should be dodging a lot and tanking hits with your body or bullets.
  • When in close combat with another enemy, if they continue to go forward while you go backwards, you can suddenly go forward to do even more damage and scare them ev&doe its a risky play.
Arras.io is part of a series on
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Trolling groups

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